I am currently trying to modify the code in order to have players retain their eq and gold whenever they die. I've gone through the code and changed make_corpse in fight.c so that it only removes equipment and inventory if it is a NPC. I also did the same thing in extract_char in handler.c. Now whenever a char dies, the eq and inv don't get dropped, but they still enter back into the game with nothing. I believe there is another ch->carrying = NULL or something like that somewhere but I am not sure exactly where it is. I'm sure this has been talked about before, but I'd appreciate any help. Adlictin +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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