On Mon, 8 Jun 1998, George wrote: > Um...that's what 'get_player_vis' does. It's just that in this case, > 'get_player_vis' is only called if you type '0.name'. It's a feature > because it's documented. :) > > So really, just call get_player_vis always and check the result. If you call get_player_vis, you can't goto 2.bob and expect to get to the first mob named bob if there's a player named bob. I used my own check for players so you could still use x.name and expect logical results (assuming you fix perform_immort_where). Sam +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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