Sorry if i was confused when i spoke of wilderness, no, i didn't mean adding new sector types, i meant wielderness as a mean of traveling throwgh the mud. I suppose that almost anybody knows about Medievia, well they have the 'wilderness', when you walk out of citys you are in the wilderness, your screen changes to a map of the surroundings and you have different movement rules. it's a very nice way to give the idea of 'space' of travelling a long distance, otherwise a playe can travel across the whole mud in a few minuets.. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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