Yes, Under /* WEAR_x - for eq list */ Arrange them in the order you want them to be viewed, and under /* WEAR_x - for stat */ Then match the wear position under /* ITEM_WEAR_ (wear bitvector) */ All the rest should be left in order, the defines and such.. This part only shows you the order they are viewed as, when looked at or using eq command, etc.. Nick Race wrote: > > eq wear positions, the new positions were always at the bottom of the list > when people looked at their equipment. What I wish to know, is there any > way to have new eq wear positions inserted in the middle of this list, > without changing the defines (thus, having to change the entire world > files, so people aren't wearing a helmet around their necks?) > > Thanks > Nick > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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