On Wed, 17 Jun 1998, Rob Baumstark wrote: >To the point of the message..., could someone please tell me exactly what >all these numbers are used for (good at coding..., not at D&D), and what the >acceptable values for them are, so that I can spend way more time that it >would take to type them to come up with some weird looking 10th power >function that calculates them, but only uses a few lines of code :) Saving throws, the possibility of taking half damage or avoiding a spell. Thaco, a.k.a. To Hit Armor Class 0, based on a 20 sided die. low is good. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://patches.van.ml.org/ | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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