Re: [NEWBIE] [BITVECTORS] 128-bits on Windows?

From: Patrick Dughi (dughi@IMAXX.NET)
Date: 06/18/98


> In a message dated 98-06-18 11:57:19 EDT, fletcher@DEMOCRACY.QUEENSU.CA
> writes:
>
> << The way bitvectors work is that you can only have 32 of them (up to
>  1 << 31) before blowing the limit on unsigned long integers.  That
>  means 32 affections.  Most people seem to want more than that. >>
>
> Okay, I am sure everyone knows by now that Windows 95 is 32-bit...so I'm gonna
> get to the point. Willthe 128-bit MUD upgrade work in Win95?
>
        The 128 bitvector flags that you're talking about is not actually
a single 128 bit storage space. Rather it is a system that allows you
almost transparent access to 4 32 bit variables which gives it the feel of
a 128 bit storage variable.

        I'm sure it will work fine.

                                                PjD


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