Yes, my mud uses this too but I'd rather give them an opportunity in the setup to be sure their name is ok before they dedicate tiome to the player. Kyle Goodwin ---------- From: John Evans <evansj@DATAWEST.NET> To: CIRCLE@post.queensu.ca Subject: Re: Names/Name Approval by Gods Date: Thursday, June 18, 1998 4:32 PM On Wed, 17 Jun 1998, Kyle Goodwin wrote: > I was wondering if anyone has impleented a system where right after a > player is created but before they can enter the mud (like right before the > MOTD) they have to have their name aproved by the gods or if no god is on > it times out and lets them enter but keeps a log of it for ggods to review > later. I have seen this system on several MUDs and it seems like a good > idea to keep people from using really outragious (sp?) names. My system is simple. Instead of being asked: Do you want to use "<name>" as your name (Y/N)? They are told that if their name doesn't fit in a fantasy genre or is offensive, then they will have their character forcefully removed from the game and deleted. Then they are asked if they want to use <name> as their name. If they still enter with a offensive or out of place name, then they get deleted and xnamed. Since they were forewarned, I have no sympathy for them at all. John Evans <evansj@datawest.net> http://www.hi-line.net/~evansj/ telnet://spear.gator.net:1066 Any sufficiently advanced technology is indistinguishable from magic. --Arthur C. Clarke +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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