After I started running with ascii pfiles 2.0b, I noticed that player stats (char_ability_data) wasn't loading right. It would save the real_abils fine, but when it loads all stats reset to 0. I hand patched it in and I am pretty sure I did not make any mistakes, because everything else loads fine -- except for aliases... and if aliases are in the pfile, when it tries to load the aliases, the harddrive goes into a reading frenzy and will not stop. Also, before compilation, "->_fileno" in diskio.c should be changed to "->file"... at least in Windows 95, compiling with MSVC 5. Other than that it works great. .-------------------------------------------------. | Administration of The Fractal Dimension | | "Non-existent MUD of the Year" | | Reach us at fracdime@geocities.com | '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~' +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST