I've just about finished porting the do_copyto and do_dig from the snippet site to my liking. Now copyto will copy a room or an object, and dig will create and destroy exits. But I don't feel I'm done yet, and I'm having problems. I can't even figure out how to paste the code into Nutscrape. :P Anyway, by hand, here goes: /* partially violently torn from obuild.08 , i miss obuild :( */ for (i = (save_zone * 100); i <= (save_zone * 100) + 99; i++) { /* if it don't exist... */ if (real_room(i) < 0) { top_of_world++; /* make the world bigger */ world[top_of_world].zone = save_zone; world[top_of_world].number = i; world[top_of_world].contents = NULL; world[top_of_world].people = NULL; world[top_of_world].light = 0; world[top_of_world].ex_description = NULL; world[top_of_world].name = str_dup("A new room"); world[top_of_world].description = str_dup("You are in a room.\r\n"); world[top_of_world].room_flags = 0; world[top_of_world].sector_type = 0; for (j = 0;j < NUM_OF_DIRS;j++) world[top_of_world].dir_option[j] = NULL; sprintf(buf, "Created new room #%i.\r\n", i); send_to_char(buf, ch); break; } } It then later on assigns the real_room() of i to the to_room of the direction the person specified. (world[IN_ROOM(ch)].dir_option[dir]->to_room = real_room(i);) The problem is, it creates an exit to -1 apparently. This does nothing, and apparently this means that all of that above code did nothing. I am trying to make this work like rset exit <dir> <(dis)connect> <1|2> does in obuild, e.g., it creates a new room if you don't specify a room number. Can somebody help me as to how to make it add a room? I don't want to do what redit_save_internally does with rooms and was hoping I could just put the room at the top_of_world and have everything be jolly. I don't want to do CREATE(new_world;struct room_data;top_of_world + 2); Uggh, I'm tired, and tomorrow's my birthday. :P Help! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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