Duh! The last paragraph of my previous message was a bit garbled, so here is the correct message: Hi everyone, I just wanted to know if there is any work going on on coding.doc and if there is what are the parts that still need to be done. If there is need , since i'm going to write a large amount of specprocs now, and need to study the ins and outs of it all, I could write that chapter of coding.doc On a side note, it came to today that it would be useful to have some way keeping some status variables from a reboot to the other, some way to change the whole environment of the MUD without the need to recompile. Consider it a sort of a system.ini file, modifiable (sp?) from inside the mud. You could set the pk_allowed, pt_allowed, free_rent, whatever. Using spec_procs you could put certain zones in quest mode and when the quest is done return to normal status. Yet another idea: (i'm on a roll now :)) A new command for zone files: J <if-flag> <nlines> if if-flag is 0 or if it is 1 and the last command was successful, jump nlines relative to current line. If you add command 'T <string> <value>' that is successful if the variable <string> has the <value> you could do some very clever scripting in the zone reboot commands. By the way, the J command is very simple to implement and already is in my MUD. Just keep in mind not to jump out of the script. And keep the command restricted to experienced builders. It is very easy to enter a loop. Comments anyone? Regards, Luis Carvalho +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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