Actually, this is one problem I had run across, the simple fix was a player wipe. As for what caused it when I ran into it was me being mindless after long hours without sleep and I removed a spell, entirely. Guess thats why we make backups as often as we do. Once there is a place for #define SPELL_BLAH 372 /* DO NOT CHANGE */ I guess they mean it. If you find out you do not like the spell, simply change the name? But, none the less, thats when I got it yadda yadda.... All I can suggest is a player wipe, or to go back to your last backup if it is not too far from the previous code. - Lord Kyu - > Has anyone ever come up against this bug? The bug is corupting my player > file, it is first noticable by a change in the id num. When i type: last > <player name> > It gives me a extrememly large number. > > [1730175349] [30 Th] Testchar : test34.test.com : Wed Jul 8 10:24:00 1 > 998 > > Any input is welcome. Thank you! > -Kevin +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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