ok this is a newbie question.......i just succesfuly installed mobprogs and in the game they all seem to work no errors or nothing, but as i force a mob to do all these things i was wondering......do dg events or some other trigger based codes need to be in there too.....if not then how would i get the mob to do any of these things? And if so are the on the ftp site? Scorn "I learn as I go" OBCIRCLE: I recently changed the code to "stack" objects but i noticed thiefs and imm+ peek at the inventory and its not stacked here is the code so you can see it: if (ch != i && (GET_CLASS(ch) == CLASS_THIEF || GET_LEVEL(ch) >= LVL_IMMORT)) { found = FALSE; act("\r\nYou attempt to peek at $s inventory:&n", FALSE, i, 0, ch, TO_VICT); for (tmp_obj = i->carrying; tmp_obj; tmp_obj = tmp_obj->next_content) { if (CAN_SEE_OBJ(ch, tmp_obj) && (number(0, 20) < GET_LEVEL(ch))) { show_obj_to_char(tmp_obj, ch, 1); found = TRUE; } } Sorry bout the spam, but any ideas on what i would have to change so it "stacked" the items in the inventory when you Peek? Thanks Scorn +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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