Just a quick thought,and I know it would be horrendously complex, but has anyone ever thought about a proper weather model, with adjoining cells affecting each other , air pressures, and seasons? Also , what about weather spells? Yours, asking a stupid question , Dan. ______________________________ Reply Separator _________________________________ Subject: Re: [Code] Weather system Author: owner-circle@post.queensu.ca at GBXMAIL Date: 8/5/98 10:33 AM Hey >Just wondering if anyone has implemented a full weather system into >their MUD (ie, with lightning strikes, room temperatures, frostbite >etc.), and if so, can I have a look at the MUD, and possibly the code? >:) Thanks, Yep, did this, no can't see the mud coz it's not online, no can't see the code since that would be quite silly :) On the other hand, tell me what you're interested in and i'll give you a few pointers into how we did things.. -- Zarine +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/?fletcher/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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