Dear Sir, I am currently running Circle on my 386. I am the only one connecting to it, but I think that it is fast enough. Running a mud requires almost no processor time, Just a lot of memory. So yes, it should be just fine. In regards to a 14.4 modem, you can get a 33.6 for free, all you have to do is look at the ads in the paper.... Hope that helps, Kyle Smith aka Prisma On Sat, 8 Aug 1998 18:08:22 -0400 Steve Reeves <dormammu@VOICENET.COM> writes: >Hi all.. I recently got an entirely new computer system, and intend on >running some flavor of Linux on it.. (either Slackware or Debian.. >can't >decide which.) .. and, anyway, I was wondering ig my current system >would >be powerful enough to handle running a circle server? The new system >is: > >AMD K6-233 processor, 32 megs of DRAM, and, to start with, a 14.4k >connection to the net. (Once I get 3 or 4 paychecks from my new job >I'll >get a better modem) .. the only bottleneck I can forsee is a 14.4k >connection... keep in mind this isn't going to be a "public" Mud for a >LONG time, so I don't need a blazing fast connection yet. At most, >I'll >have 5 people + me on at any given time. I'm assuming a 14.4k can >handle >that.. but I've heard weird stories about the processor power it takes >to >run a server. (I've heard that a medium-speed 386 can handle a mud >easily, but another person I know who has run a Circle said they were >running it on a Pentium 166 and didn't have enough CPU time for just >the >MUD, let alone any other activites they were using the machine for.) > >Also, one of the things I hope I can add in is a "Kingdom" system, >where >you'd have PC Kings (or Queens) for entire zones.. and the Kings can >appoint princes, dukes, etc... and amass armies and goto war with >other >"Kingdoms" or whatnot. (with the winner getting control of the other >kingdom and increasing his overall power. I'll need to design this >system >in such a way that it'd be nearly impossible to keep your entire >kingdom >under control if you "owned" the entire game... just because the >entire >game would be too big for any one person to manage.. sure, you could >appoint other PCs to control one of your zones for you.. but then they >might turn on you and declare independence or something.) Anyway, the >question I have about this is: Are there any code snippets out there >I >could base this system on ("supercharge" some guild code, in a manner >of >speaking) or would it be best for me to do this on my own from >scratch? >Or, for that matter, is this sort of thing even feasible under Circle? > > >Thanks for any answers.. :> > > >Steve > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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