> > I know you can start a fight with a mob by casting a violence > >spell, but I don't wanna have to! So I made this. It edits the do_kill > >command so that you can type kill fido and you will fight the fido. Yet > >there is a new command called "slay" that lets you still instantly kill a > >mob or player. "slay" will not let you kill a player. If you want to kill > >a player use the command "pslay". ;) Lemme know at the above email > >address if you are using my code so I know it's in use. Etc. Peace out! Please excuse the age of this topic, I have been out of state away from my computer as well as my access provider for a month. I have not read all of the messages I have gotten since getting back a couple days ago, but I have taken the time to make sure what I am about to say here wasn't already said. At least, as far as I know unless someone changed the subject and answered it. It scares me to say this, though I am worried about the future of up and coming CircleMUD's when a topic like this arises. If you wish to attack a mob without killing it instantly there is a command called "hit" in stock CircleMUD that will do just that. This command is there for everyone and I was surprised that nobody mentioned it. Before you start coding new commands and spending a lot of time on coding for your MUD, it might be wise to know everything you can about the game, from a player aspect, a builder's aspect, and then, in final, a coders aspect. Once again, sorry for the lapse in time duration. There may be following messages that have the same delay. I hope this doesn't inconvience anyone. - Lord Kyu - +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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