On Thu, 20 Aug 1998, Mark A. Heilpern wrote: > At 01:01 PM 8/19/98 -0700, you wrote: > >Well, here's some news on OLC+. I've made some modifications to Oasis > >that I happen to like, which will be included in the package. The main > >modification is that OasisOLC uses an OBuild like zone allow/deny policy. > > > >This removes the annoyance of only being able to edit one zone, or making > >an array in the pfile. Basically, it adds a string to the zone file that > >is checked to see if your character's name is part of it. > > > >Come to think of it, should I change this to become IDnums? That way, > >people can't make a mob and switch and stuff? Hrm. Not quite done. :P > > Better yet, make it so people can't make mobs high enough level to use > OLC commands. That's the conclusion I came to, and never bothered to post. Besides, mobiles can't use IMMORT+ commands. (interpreter.c) > In a different mailing, you said you were pre-releasing version 2.0 of Oasis; > is this version number the same 2.0 that George has been working on, or > are you saying it's v2.0 of OLC+ but still 1.6x of OasisOLC, plus your mods? > If the latter, I'd reccommend, for clarity, to keep the version number of the > Oasis package within, since that is the dominant piece of code in there. OasisOLC, as far as I know, is George's package. OLC+ 2.0 is just the second release of my package, which includes his. All the Oasis documentation is left intact (minus one line, explaining set <player> olc <#>), with version numbers. > Just my 2 gold pieces. Dear Lord, check your mud-time, Mark! You've been online for days. :P -B. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST