don't forget the messages file. and TYPE_(HIT|PIERCE|SLASH) MAX_SKILLS = space allocated in the player file MAX_SPELLS = how many of these silly things are in the spells[] array. --Angus ______________________________ Reply Separator _________________________________ Subject: MAX_SPELLS / MAX_SKILLS Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 8/20/98 3:30 PM Okay, just a quick question....I ran out of spells like a long time ago and i only have about 5 slots left for skills...would the MUD work if I increased MAX_SPELLS to 400 and MAX_SKILLS to 600, and then increased the SKILL_X, SPELL_X, and TYPE_X defines to the appropriate values? i mean, i know i'll have to pwipe, but other than that everything should work okay? i guess i'd probably have to tweak a couple things, but do you think it would work? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST