I've pathced in the Copyover code to my MUD. But whenever someone is to enter the MUD, the following errors occur: Fri Aug 21 15:49:01 :: Cloud [stargate.orion.boden.se] has connected. Fri Aug 21 15:49:03 :: Cloud un-renting and entering game. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char. How can I fix this? Can I do like this that I initiate the load_room as a roomnumber instead of 0 in the code, but that sounds like it could give the MUD some strange errors too. >Christoffer< +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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