>level_exp leaves wide room for improvement. many people end up changing >this things themselves. others release patches. i think redoing these >classifies as a "good thing". >> P.S. I also got rid of another 5000+ lines of CASE's by recoding the >>Saving Throws and Thac0 tables via formulas. [12 classes]. Anybody else >>doing things like this? If someone comes up with a formula that mimics the existing tables exactly, we'll put it in. At present, someone has made one that comes close. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST