In a message dated 8/24/98 4:31:19 PM Eastern Daylight Time, winter@GEEK.NET writes: > Ok this is making me made, when a new character is created their remort on > the shows up like this > (R : 1) > I tried something like > (GET_REINCARN(tch) - 1) > to see if it would set it to (R: 0) but no luck, any ideas? > I'm not really sure how your system works, but you could probably fix this problem by setting the GET_REINCARN to 0 when a character starts the game. In class.c in the do_start function add something like this: GET_REINCARN(ch) = 0; Hope this helps -Kieran "Be careful what you laugh at, it might laugh back." -Sonia Lyris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST