Michael J. Fara wrote: > > This is a stupid question, so I have put [NEWBIE] at the subject. I'm trying > to write a MOB_MERCY flag so if the mob is flagged they will stop fighting > the player once that player is mortally wounded. > > Anyone know how I might accomplish this? Thanks. > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ *laugh* You will need to modify perform_violence in fight.c (near the end) to use this. something like if(IS_NPC(ch) && MOB_FLAGGED(ch, MOB_MERCY) && GET_HIT(vict) < 10) stop_fighting(ch); or something like that. Not sure what exactly, (too lazy to look it up) but it is something like that. Email me personally if you want something a little more accurate (i'll try to get to it tomorrow) Fili +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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