Okay. I got almost everything working properly, no thanks to anyone but Brett Williams (Thanks Brett! Even the obvious is sometimes hard.) Now, i am getting a large error. Actually, the mud crashes. Totally. #0 perform_violence () at fight.c:989 989 if (GET_OBJ_TYPE(weapon) == ITEM_FIREWEAPON) { in my pulse violence, to subtract ammo, i have this right before the GET_MOB_WAIT: weapon = GET_EQ(ch, WEAR_WIELD); if (GET_OBJ_TYPE(weapon) == ITEM_FIREWEAPON) { GET_OBJ_VAL(weapon, 3) -= 1; } Uhhh... Help? =( ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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