Re: Limiting Multiplayers..

From: Thomas Pedersen (classic@WESTNET.COM)
Date: 08/26/98


Not to forget IP masqueraded nets, firewalls...

-----Original Message-----
From: d. hall <dhall@OOI.NET>
To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca>
Date: Wednesday, August 26, 1998 1:05 PM
Subject: Re:  Limiting Multiplayers..


>>>>>>> thus on Wed, 26 Aug 1998 12:43:44 -0400, Stephen wrote:
>
>> this code will make it so that no more than two characters with the same
>> host name can log on..combine this with some ident code, then thjat
>> should cure multiplaying since people will have either an individual ip,
>> or a login name..
>
>> btw, are there any cases that would not fall under these two assumptions?
>
>Any college or ISP unix server that isn't running identd is pretty much
>hosed by this.
>
>I'm not saying you can't run it, but a lot of college players tend to play
>from the same machine.  I firmly believe that any public access unix system
>should be running some form of identd.
>
>d.
>
>
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