>>>>>> thus on Thu, 27 Aug 1998 15:04:09 -0400, Angus wrote: > Just think of this, I used to mud with someone who multiplayed from > windows on two different machine and the two chars would have > conversations. was VERY fun to watch an immort try to trip him up. I only did that a couple times, and only during the middle of the night. Due to the latency, it was possible to respond at once, and due to college rules tintin had to be compiled every time we needed to use it. > *GRIN* ReMeMBeR SCaT? Yes, the accursed person who first introduced me to irc, muds, and netrek and caused my GPA to plummet... =) ObCircle: Henrik Stuart <hstuart@GEOCITIES.COM> posted a while back about using languages and drunk style speech (as found in Smaug code). I've been working on an obfuscate() function. Unlike the drunkify functions which randomly slur the words, or else just randomly scramble them, I believe a word by word method would be better. By using a hashing system on words, and making sure the hashed value of the word passed a percentage test in order to be understood. This way saying the same words over and over in different patterns would have the same words come out the same way. Also I can see some people s e p a r a t e words like the previous in order to get around a built-in language system. One method was to check the length of a word element, if the length was <2 to treat it against the percentage directly so you had even a less of a chance of escaping the scrambling. Right now I'm testing out heuristics on commonly used words to get decent constants to hash against. Code hopefully to follow. d. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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