>On your system and architecture, do the compile and run the following. > >#include <stdio.h> >void main () { > printf ("int: %d long: %d\n", sizeof (int), sizeof (long)); >} > >If they're the same, you can probably get away with changing an int to >long. If not, you might to bundle two int's together. > >Try to keep like types grouped together within a structure, this will >prevent unwanted byte padding as much as possible. > >d. Alright, the int is 4 and the long is 4, so I spose I can do that. Thanks for the help. ObCircle: Anyone here use room depths? I have a few questions about them... First is, where do I define a weapons range? Second, where do I find the "give" range? Thanks in advance! -Phillip Phillip Ames | Satisfaction is not guaranteed. kirk47@juno.com | -Ferengi Rule of Acquisition #19 ICQ: 8778335 | AOL IM: Grathol http://members.xoom.com/Gowron/index.html(Unfinished) _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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