>Simple, don't conver the real number to another real number. :) > >if (beamdown_room == NOWHERE) { Woowoo, kick azz, it works now... I had a bit of a problem with the fact that I was setting the beamdown room to be equal to 0, so they kept beaming into the void, but hey, it works now :) Thanks to all of you people who have helped me struggle through this(George, siv, OmnousMan@aol.com, MUDaholic@aol.com, and dak). I woulda been stumped without your help. If any of you need/want the code, I'll send it to ya. ObCircle: I'm looking to now try and add empires to my MUD(after making about 5 backups :)). I haven't been able to decide whether or not to model it after something like races, or like clans... I want there to be empire wars, and ranks, which makes me lean towards clans, but I don't know.... Any comments, ideas? -Phillip Phillip Ames | Satisfaction is not guaranteed. kirk47@juno.com | -Ferengi Rule of Acquisition #19 ICQ: 8778335 | AOL IM: Grathol http://members.xoom.com/Gowron/index.html(Unfinished) _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST