Is there a simple way to define player houses? I am planning on having some sort of real estate system in my mud, so this is pretty neccasary. I've been looking at all the docs I can get my hand on, (granted, that does not include spending hours looking for it on the web, so I might have missed something). Is there something I am missing or are player houses left up to coders to implement? - Kieran of Darkening Skies "Be careful what you laugh at, it might laugh back." -- Sonie Lyris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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