Chuck Reed wrote: > > Hmm, after looking at it, maybe this is a better way to do what you wanted. > > char *get_name_by_id2(long id) > { > int i; > > if (id == -1) > return ""; > > for (i = 0; i <= top_of_p_table; i++) > if ((player_table + i)->id == id) > return (CAP(str_dup((player_table + i)->name))); > } > return ""; > } is that a stray }? and instead of returning "", return NULL. -- "The optimist sees the doughnut, the pessimist sees the hole." char c[160],z;main(x,d){for/*/ -- Wedge -- /*/(x=159;x-- ;c[x]=32);c[79]=z;c[39]=88/*/ wedget@mci2000.com /*/;for(d=31;x =78,puts(c+z),d--;z=80-z)/*/ high school junior /*/for(;--x;c[x +80-z]=88-56*!(c[z-!0+x]/*/ mud and game coder /*/-c[z+x+1]));} +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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