>A way to fix this would be : >if (!world[rnum_of_room].dir_option[direction]) { >CREATE(world[rnum_of_room].dir_option[direction], struct >room_exit_data, 1); not trying to beat a dead horse here, but looking at this along with the train code.......wont this only do one room.....the train.c relies on 2 trains running simultaneously. Wont this only work one? Scorn +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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