Andrew Ritchie wrote: > > Hi all. I was wondering if anyone had any pointers to give in creating a > force() function. Basically, the syntax would be: > > do_force("kill freddy", 24601); > > where "kill freddy" is what you want 24601 to do. There may be already a > command in place like this, so if anyone could tell me how it works.. > > Thanks. you're forcing ALL mobs with the 24601 prototype to "kill freddy"? -- "The optimist sees the doughnut, the pessimist sees the hole." char c[160],z;main(x,d){for/*/ -- Wedge -- /*/(x=159;x-- ;c[x]=32);c[79]=z;c[39]=88/*/ wedget@mci2000.com /*/;for(d=31;x =78,puts(c+z),d--;z=80-z)/*/ high school junior /*/for(;--x;c[x +80-z]=88-56*!(c[z-!0+x]/*/ mud and game coder /*/-c[z+x+1]));} +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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