Yo-Yo! (Sorry, they seem to have come into fashion again.. *sigh*) >as there who list and other stuff like that on there web page. Well back to >my question. I was wondering has anyone ever put a HTTP server into there Erh, I'm wondering, why would you want to do such a thing why code it *into* the mud? The mud would do much better without it, and since you have no problem using scripts under a WebServer I would presume this would be a much better solution. Currently what I'm doing when a new user logs on, is 1. Create the Player in the mud. 2. Give the Player a password to the UserPages 3. Send the Player a mail with his/hers playername & Password. Now the mud is free of anything webrelated (Except Who's online and a deathtoll), the rest is made with either Perl or C/C++, some Bash scripting and a cronjob. Actually, the scripts only require you to login once, from here you can do nearly anything (At least on the building site, I haven't put it into production yet). Scripts are generic and builds up the site with heavy use of SSI (Server Side Includes). Choise of web-Server, I would go for Apache, but that's just me. Hope it helps just a little bit, (And no, I don't see this that much offtopic) Serces +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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