I can't help you too much, but I can say that it looks like your victim is disappearing for some reason. victim=0x0 (non-existant) then calling victim->in_room is not usually a nice thing which is why it's probably crashing. I can't tell you why the victim is gone, but that's probably the problem. Sean At 05:41 PM 09/16/1998 -0400, you wrote: >I have been trying to track this one down. Can someone give me an idea >of what to check on this one? > >Fighting a mob, most of the time half way through the fight the mud >crashes. >Sometimes it doesn't... > >The debugger points to: > >Program terminated with signal 11, Segmentation fault. >find_solib: Can't read pathname for load map: Input/output error > >#0 0x8072abc in hit (ch=0x82b85d0, victim=0x0, type=-1) at fight.c:835 >835 if (ch->in_room != victim->in_room) { > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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