Ok, I know this is going to get a lot of RTFC and RTFM butI have and ended up with a real messed up bit. I am using circle 30 bpl11 First i have added AFF_SUSTAIN and made and obj that applies this to the character but doesn't work. In limits.c where it calls gain_cond there is a section if (GET_COND(ch, cond) == -1)) return; I added if (IS_AFFECTED(ch, AFF_SUSTAIN)) return; and the char still loses condition :(. Second I am trying to add a hold person spell. I have put the spell and AFF_HOLD_PERSON in, I can cast the spell and make the person get AFF_HOLD_PERSON but i do not know where to put it in fight.c and act.movement.c . Any suggestions on where it might go ? Third where is it that max_applies are controlled? I.E. i cast str 50 times and end up with a 60 str :(. Thanks Alaron the up and coming newbie coder. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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