On Mon, 21 Sep 1998, Jeramy Singleton wrote: > What it does is when its casted... I think it was "Ice Storm" > When casted it sometimes destroyed some of the victims eq and > objs in his inventory... > > I have no idea how to do this... Im just now learning to code.. > Im learning fast but i still don't know how to do this... Try looking around in the following files, Spells.c, Spells.h, Magic.c i think , when you write the program and if you have the dmgobj patch you might be able to do a call to it something like: ACMD(do_objdmg) (mind you i haven't messed with the above mentioned patch) i dont think that would work, i think ya may have to do it in the ASPELLS ASPELL ICESTORM dmg = ?? etc } if dmg == (??), od+ == OBJECT_DAMAGE Oh well don't listen to me :) just making shots in the dark :) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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