Hiya, I'm using bpl12, and I noticed the following in db.c, in init_char: for (i = 1; i <= MAX_SKILLS; i++) { if (GET_LEVEL(ch) < LVL_IMPL) SET_SKILL(ch, i, 0) <---- No semi-colon! else SET_SKILL(ch, i, 100); } There's a semi-colon "missing". The code works fine however, and it won't even work when I -do- add the semi-colon. I'm working on something I want to base on the skill system, and I came across this... Anyone know why there shouldn't be a semi-colon there? (I figure it has something to do with the macro, bpl14 -does- have a semi-colon there, and a slightly different macro, with CHECK_PLAYER_SPECIALS) Any info would be appreciated! Havoc of Dagmarck (Mark Gerritsen) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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