Yes. Most of those parts are options, not really required. Use send_to_char or something similar to send them. send_to_char("!!SOUND(battle*)", ch); send_to_char("!!MUSIC(mozart*)", ch); Now, if the player doesnt have a client capable of MSP, they will see this, so it's best to create a terminal option for players. PRF_MSP works well, just have the player choose term type upon entering. if (PRF_FLAGS(ch, PRF_MSP)) send_to_char("!!SOUND(congrats.wav)", ch); else send_to_char("Get a real client you dolt!\r\n", ch); -----Original Message----- From: Scorn <scorn@RMI.NET> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Thursday, September 24, 1998 5:11 PM Subject: Re: Music >>www.zuggsoft.com contains all info you need. Although zugg isn't the >>originator of the standard, nor is zmud the only client supporting it, >>his page by far explains it best. > >This page to me merely explains what it is and how to use it using zmud it >doesnt really explain how to implement it and to have sound toggle on and >off. Do you just add the !!MUSIC(fugue.mid V=100 L=1 C=1 T=music) >!!MUSIC(berlioz/fantas1 V=80 L=-1 C=1 T=music) > !!MUSIC(Off) to the code? >Scorn > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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