This is going to sound strange... but I had this problem too. What it came down to I think was the position that I put my race variable into my player struct. So in struct char_player_data (in structs.h) move the "byte race" to the end of the struct. Voila... no more problem. Hopefully. Let me know if it works or not. throck Tim Brophy wrote: > > I can't seem to find the damn missing ')' before the '->'. At least > thats what my compiler tells me the error is in utils.h. > > Anybody have a clue....i narrowed it down to this area of the file. > > #define CLASS_ABBR(ch) (IS_NPC(ch) ? "--" : > class_abbrevs[(int)GET_CLASS(ch)]) > > #define IS_MAGIC_USER(ch) (!IS_NPC(ch) && \ > (GET_CLASS(ch) == CLASS_MAGIC_USER)) > #define IS_CLERIC(ch) (!IS_NPC(ch) && \ > (GET_CLASS(ch) == CLASS_CLERIC)) > #define IS_THIEF(ch) (!IS_NPC(ch) && \ > (GET_CLASS(ch) == CLASS_THIEF)) > #define IS_WARRIOR(ch) (!IS_NPC(ch) && \ > (GET_CLASS(ch) == CLASS_WARRIOR)) > #define IS_HUMAN(ch) (!IS_NPC(ch) && \ > (GET_RACE(ch) == RACE_HUMAN)) > > #define IS_ELF(ch) (!IS_NPC(ch) && \ > (GET_RACE(ch) == RACE_ELF)) > > #define IS_HOBBIT(ch) (!IS_NPC(ch) && \ > (GET_RACE(ch) == RACE_HOBBIT)) > > #define IS_FAIRIE(ch) (!IS_NPC(ch) && \ > (GET_RACE(ch) == RACE_FAIRIE)) > > #define OUTSIDE(ch) (!ROOM_FLAGGED((ch)->in_room, ROOM_INDOORS)) > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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