I was thinking about last names, and I believe it is possible for one to jury- rig a very simple system. When a player signs on, they DO NOT use their character's name. Instead, they use an account name. When the account name and password have been verified, the player enters the world as their character. Before they are actually CON_PLAYING, circle shifts the name of the player from the account name to a string stored in the pfile. When a player signs off, their name is switched back to the account name. One would have to find every exit and entrance of the system to ensure that the name is switched to the proper one. I've located only these: "quit", "logon", "reconnect to link-less player", "disconnect without quitting", "save", "crash-save", "house crash save". The steps to get this working would be: (1) Create two variables: account name and character name buffer (2) Find all exits and entrances then have circle switch the names (3) Create a CON_ for the player to choose his player's name (because when they are first logging on, they will be inputting the account name) I'd really appreciate it if someone would drop me a line. I'd like to know if anyone knows any other exits/entrances that I haven't listed. Also, if this system is impossible or requires update could someone tell me? Thanks! Ryukuno@aol.com _____________________________________________ | "Boston Blackie! Enemy to those who make him | | an enemy; friend to those who have no friends!" | |______________-- Boston Blackie, 1944-1948______| +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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