Re: HOUSE BUG, help?

From: Phillip A. Ames (kirk47@JUNO.COM)
Date: 10/03/98


>RTFM, dude..or better yet RTFC..house crash saving saves the objects
>into
>a file in the lib/house directory that stores all of the objects
>sitting
>in that room..these objects are reloaded in that room when the mud
>boots..
>
>of course the "good" equipment won't repop since you probably put the
>max
>existing to 1 or some similarly low number..since the object sitting
>in
>the house still exists, it will be considered during object loading
>even
>if the player who owns it isn't in the game..this is not a bug..
>
>siv

Okie, this is a really stupid question, but I still don't like playing
with db.c cos I don't understand half of what goes on in there.  Any way
of fixing that so ALL their eq will load?

-Phillip


Phillip Ames    | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335    | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)

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