Make sure you don't convert everything to 128-bit. I had a problem with doors and containers. Make sure that your defines in structs.h are as follows: /* Exit info: used in room_data.dir_option.exit_info */ #define EX_ISDOOR (1 << 0) /* Exit is a door */ #define EX_CLOSED (1 << 1) /* The door is closed */ #define EX_LOCKED (1 << 2) /* The door is locked */ #define EX_PICKPROOF (1 << 3) /* Lock can't be picked */ /* Container flags - value[1] */ #define CONT_CLOSEABLE (1 << 0) /* Container can be closed */ #define CONT_PICKPROOF (1 << 1) /* Container is pickproof */ #define CONT_CLOSED (1 << 2) /* Container is closed */ #define CONT_LOCKED (1 << 3) /* Container is locked */ These are not converted to 128-bit code. -Roger Malcor wrote: >hello all, still working on 128 bit and finally have all the glitches out >of the standard code now I am having a great deal of difficulty with some >olc sections. >... >When i try to redit a room and get the door it comes up with >no door always ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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