Make sure you don't convert everything to 128-bit. I had a problem with
doors and containers.
Make sure that your defines in structs.h are as follows:
/* Exit info: used in room_data.dir_option.exit_info */
#define EX_ISDOOR (1 << 0) /* Exit is a door
*/
#define EX_CLOSED (1 << 1) /* The door is closed
*/
#define EX_LOCKED (1 << 2) /* The door is locked
*/
#define EX_PICKPROOF (1 << 3) /* Lock can't be picked */
/* Container flags - value[1] */
#define CONT_CLOSEABLE (1 << 0) /* Container can be closed
*/
#define CONT_PICKPROOF (1 << 1) /* Container is pickproof
*/
#define CONT_CLOSED (1 << 2) /* Container is closed
*/
#define CONT_LOCKED (1 << 3) /* Container is locked
*/
These are not converted to 128-bit code.
-Roger
Malcor wrote:
>hello all, still working on 128 bit and finally have all the glitches
out
>of the standard code now I am having a great deal of difficulty with
some
>olc sections.
>...
>When i try to redit a room and get the door it comes up with
>no door always
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