I have finally finished to a reasonable point my new World Parser. In the interest of sharing, I am ready to release this to the public, under several conditions. Since my version of Circle is entirely C++, it will require rewriting before working with Circle. It uses the buffer system, and has many idiosyncracies. However, it shouldn't be too difficult to bring back over to Circle, and should take a dedicated and experienced Circle coder about an hour or two. Finally, I'm not releasing it as a patch, just the World parser file, the db file, the file functions file, and the olc files. Due to its experience requirements, and my lack of time to provide any support with this whatsoever, I will only release it privately via email, and to the more experienced senior members of this list (i.e, those who have released significant patches and have been on the list as long as or longer than I have), via request, to be fixed up and released as a patch or even integrated into Circle itself. I will provide little if any technical support with it, and also don't want many versions floating around. It currently supports wld, mob, and obj file formats. mob file support allows for embedded mobprogs. Strings are 'escaped' to allow all characters. And, a benefit is that it is surprisingly fast for it's complexity level. - Chris Jacobson PS. If you are wondering what the world file format is like: #1230 = { name = "Charlie the dog"; short = "Charlie"; long = "You see Frodo's dog Charlie sitting here.\n"; desc = "It looks very intelligent and strong, better not mess with it This fine dog\nbelongs to `bFrodo. `rHe is very strong and his eyes seem to glow with a hint\nof intelligence. If you arent `bFrodo`n then you shouldnt order this dog\naround. \n"; sex = Male; race = other; level = 100; armor = 9999; hp = 30d150+30000; damage = 100d340+50; attack = maul; hitroll = 540; position = standing; defposition = sitting; flags = { ISNPC AWARE STAY-ZONE MEMORY !CHARM !SUMMN !SLEEP !BASH !BLIND }; affects = { DET-INVIS SENSE-LIFE WATWALK SANCT FLYING INFRA !TRACK SNEAK VACUUM-SAFE LIGHT }; points = { str = 200; agi = 200; int = 200; per = 200; con = 200; }; triggers = { 1241 1240 1239 1237 1236 1234 1233 1232 1253 1252 1235 1231 1230 }; }; +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST