If I remember correctly, there's a few things to put in constants.c The <worn on ____> stuff when seen in eq/i. << Hello I was trying to add some new wear positions to my mud like right and left ear and face. I added the extra positions in the wear_x for eq list, wear_x for stat and wear bitvectors in constants.h. I also added the wear messages, wear_bitvectors in act.item.c. And finally added the equipment positions in structs.h. My problem now is that when i wear 2 earrings the firs is placed in ear and the other on on face and when i wear a mask its placed as light, well I guess its some silly little mistake but i have spent hours *sigh* and still cant figure it out any help is welcome. Thanks in advance. /Erik Steen >> +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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