Hiya I was wondering if any advance has been done in the ability of saving modified or "special" objs and mobs in Circle... I mean this not as a a demand but just as a question..:) I don't know what the best approach would be (if creating a temporal object and mob list, saved to file, or saving special objects in player files, etc.) but it would add to the mud. Pets would be used maybe for a little more than cannon fodder (specially if the pet code is enhanced a little and pets are allowed to grow (that is, to change them into "grown up" versions of the mobs: Kitten -> Cat -> Greebo..:). Could be used a little like pets in nethack. Also, when you order them to move they won't (because they mustn't get away from you), you should get the "weep" message but still have them move (or shiver in fear if it is a death trap). Just idle comments. Eduio --------------------------------------------------------------------------- Eduardo Gutierrez de Oliveira Mythago//On eduo@ciateq.mx ICQ# 3824675 Centro de Investigacion CIATEQ,A.C. -- MEXICO Research Center Queretaro General Electric Center of Excellence - Manager of Information Systems +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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