>And that it is. Quite easy I suppose, hmm? Not quite. If a mob has memory, it will start attacking the player shortly after. I added in a merciless flag (mobs kill) and made it so that all mobs were merciful, but I had to make sure that mobs with memory forgot the player once they got that low. --- "One hundred years from now, none of this will matter because you and I will be dead -- unless the Grim Reaper has switched his record-keeping to a Windows 95-based system, in which case we all might live forever. " -- Associated Press +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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