Affect Update Question

From: Edoardo Spelta (espelta@GOEMON.POLITO.IT)
Date: 10/17/98


I noticed that the affect_update function in the magic.c file
does a check to see if every af->type is a value between 0 and MAX_SPELLS,
why are the spells and skills in spells.h separated and not mixed up?
Even skills can affect characters..so why the function affect update doesn't
take into consideration also skills ?


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/15/00 PST