Brian wrote: > What do you mean, conditionally compiled? When the preprocessor sees things like #ifdef ... #endif and #if ... #endif it will only send the code inside them to the compiler if the condition is true, hence, it is conditionally compiled. > Thanks, it does help... > Well, I hope it did, it appears that when you include a lot of files, the output of cpp, or gcc -E can be very large, so sometimes its hard to find out where exactly your original code is. Sometime it can completely transform it, by removing comments, adding #file and #line preprocessor directives that you always wondered about. After looking at all the macros defined in Circle Mud, I can imagine that much of the code becomes completely unrecognizable after the macros are processed. > - brian > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ -- Phoenix -- President of The Artistic Intuition Company Caelius * Mirror Reflex * Runica * X-Domain * Infinite Realms http://www.io.com/~fenix +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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