Re: Reading values from objects without loading them

From: Dan Argent (argentd7@CS.MAN.AC.UK)
Date: 10/22/98


> there is such a thing as a mob/object proto and mob/object index. on
> game bootup, all unique mobs/objs (in all zones) are created and loaded
> into memory in a table(array of structs) called(strangely enough)
>.........................

This is exactly what I was looking for - thanks....

Dan.


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