> Greetings all. > > Well, i have a little problem with the circlemud coding...... > > The thing is, i've modified the source code > (with Visual C++ , nmake) under WIN98 as usuall and all of a sudden > the > compiling has gone > crazy. > ..I modify a file, any file, and that whenever i try to compile , > after that "thing" (that has happend with no reason, or motive) > that file is beeing compiled, the objs are melted into circle.exe > and file is beeing recompiled again, and if i modify any other file > the compiler still compiles that file again and again...... > > I really don't think that the code in that file has to do anything > with my > problem... > .......................... Try to compile it using the project method. there's a website that will give you further details, let me see if I can find it for you. Circle will compile under Visual C++ 5.0, using the Win32 console application type. I assume the same is true for VC++ 6.0 Jason +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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