If you page the background story of the mud,
d->character->char_specials.screensize will be undefined and
cause the mud to go into an infinite loop randomly. I put in
the following:
if(!d->character)
screensize=23;
else if(d->original)
screensize=d->original->char_specials.screensize -2;
else
screensize=d->character->char_specials.screensize -2;
screensize=MAX(13,MIN(screensize,120));
I don't know if you have the screensize, just something
to be careful of.
--Angus
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