Hi, this message is kinda for those using obuild ;) According to samedis site, obuild 0.8 should be pretty bug free, but..... Im having several problems and I cant seem to locate the so hopefully somebody else have had the same problems and knows the root of all this evil. First of all oset/mset sometimes scrambles text in the objects/mobs you are editing. It add a bunch of wierd characters. Also if i try and purge some of them, with the purge the mud usually crashes in the free_obj function. Ive been looking through the src several times, and I cannot locate the error. Seems to be that the olc doest like that you edit things when they are already in the game. If i purge all the objects of a certain type, then edit it. everything works fine. The problem is I can t purge all objects of a certain type once I get players etc. It is also kinda annoying having to purge 10mobs each time u gonna edit some apsects of it. It seems that it is when I edit long/short description that the problem occurs. Hopefully some of you out there can help me :) Regards Ronny Iversen -- --------------- Codito, ergo sum - "I code, therefore I am" -------------------- http://www.birk113.studby.uio.no ronnyi@ifi.uio.no ---------------- In a world without fences, who need gates? -------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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